Ryse: Son of Rome has had a long, troubled development, first appearing as a cringe-worthy first-person brawler for the Kinect peripheral before being later reworked as a third-person action title for the Xbox One. Early footage of the game, while sporting unparalleled visuals, failed to strike a note with gamers as the gameplay itself appeared to be incredibly shallow. Now that I’ve been able to spend some time with the final product, it’s clear that, while Ryse turned out better than anyone expected, it’s a far cry from the epic experience many hoped for it to be.
The Battlefield franchise has really always been most at home on PC setups, boasting gorgeous visuals and effects as well as a size and scope that console iterations simply couldn’t touch. It’s for that reason that console fans have been bubbling with excitement over the releases of Battlefield 4 for Xbox One and Playstation 4, which both support 64-player matches and sport a slick aesthetic that comes extremely close to replicating the PC experience.