The sight of droves of PAX East attendees carrying around inflatable tomahawks could only mean one thing– Assassin’s Creed III had arrived. Ubisoft had an enormous black booth set up for the game with nothing on the outside but the crest of the Assassin Order and the roman numerals “III”. Inside the booth was a gameplay video that showed off many new aspects of the title that players can look forward to. Even though it’s still a work in progress, the gameplay looked incredibly polished and it seems like Ubisoft Montreal are making some serious changes for the better.
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Playmates is being very bold with their ambitious relaunch of the Teenage Mutant Ninja Turtles, and the new toy line, being released later this year to support the new Nickelodeon cartoon series, is promising to be a fresh and cool new take on our favorite heroes on the half shell. We had the chance to get an up-close look at Donatello and Michaelangelo from the new line… keep reading for a sneak peek at these rad new figures!
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Kotobukiya has released some new images and a release date for their upcoming Dark Knight Returns statue. Based on the artwork of Frank Miller and adapted directly from the final fight scene between Batman and The Joker, this statue is hands-down the finest interpretation I have ever seen of Miller’s iconic style. Get all the details on Kotobukiya’s latest ART-FX statue, plus lots of great photos– read on!
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Tucked away in a corner of the PAX East expo floor sat Reverb Communication’s booth, which was filled with playable demos of upcoming Xbox Live Arcade and Playstation Network releases. Black Knight Sword, developed by the eclectic Suda 51’s studio Grasshopper Manufacture and Digital Reality, stood out as one of the craziest. We played through an early level of the bizarre 2D platformer with a Reverb rep by our sides and were left with a very positive impression.
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Square Enix brought some of the most hotly anticipated Nintendo 3DS titles to PAX East. I was able to spend plenty of quality time with Theatrhythm Final Fantasy and Kingdom Hearts 3D: Dream Drop Distance, both of which are slated for release later this year. Keep reading for all the details on these extremely promising titles.
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Matthew Weiner is not playing games. “Mystery Date,” the ironically-titled latest episode of Mad Men proves that, with a plot denser than any I can remeber for this show, and a rapid-fire succession of compelling and downright brutal character moments which bring the pacing of this season to a breakneck new speed. It makes for a real edge-of-your-seat thriller of an episode, and a high point, even for this perpetually stellar series.
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Away from the hustle & bustle and unpleasant odors of the crowded expo floor at PAX East, in Square Enix’s private suite, we were among the first to get an intimate glimpse of Hitman: Absolution’s gameplay. Developed by IO Interactive, the newest title in the Hitman franchise retains the series’ signature stealth mechanics while introducing new features that are sure to appeal to a much wider audience. Make no mistake– Agent 47 is back and better than ever.
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Check out the latest Pre-Orders and New Releases in stock now at Big Bad Toy Store! Whether you’re looking for the latest listings from Gentle Giant, new TMNT figures or the upcoming 3 3/4″ Venture Bros. figures, BBTS has it all, ready for pre-order! Here’s the full weekly update…
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As I’ve stated previously, my main focus at PAX East was to attend Bioware’s panel and voice my concerns, questioning their relentlessly poor handling of Mass Effect 3’s endgame. Attend I did, but the answers we’re in short supply. Here’s a brief rundown of the much-hyped panel for anyone who missed it.
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Square Enix had an incredible showing at this year’s PAX East. Attendees and press were offered glimpses and hands-on time with many of the most anticipated titles coming from the ubiquitous publisher this year. One of the most immediately impressive titles on display was Sleeping Dogs, a third-person action game that puts the player in the shoes of an undercover cop traversing the gritty streets of Hong Kong. We were able to sit down with producer Dan Sochan, who led us through a playable demo and offered glimpses of what to look forward to when the game launches later this year. To make a long story short– there’s a lot.
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