
The explosive opening sequence of Avengers: Age of Ultron appeared to be custom-tailored to give fans exactly what they’ve been longing for in a sequel — the team in the thick of things, working together on a mission, trading quips while punching, shooting, and stomping the opposition with all the choreographed finesse of a high-end video game cutscene. Writer/Director Joss Whedon seemed intent on delivering the most visually robust spectacle he could but, in doing so, left any semblance of interesting storytelling to be swallowed by bloated, repetitive, and overly computer-generated action set-pieces.
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