The booth that 2K had set up for their AAA title, Evolve, at PAX East may have commanded the most attention and attracted the longest lines at the convention. Whether it was to get a bit of play time in at their thoroughly well-designed gaming stations or simply for a photo opportunity with their enormous monster statue, fans swarmed to the booth non-stop the entire weekend.
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One of several playable titles being shown off by Ubisoft at PAX East was The Crew, an open-world racing title which combines arcade-style driving action with large-scale multiplayer and role-playing elements. After spending a bit of time with the current build of the game though, I left with mixed feelings.
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Officially announced only days prior to the convention, 2K hosted a 20-minute long gameplay demo ofBorderlands: The Pre-Sequel at PAX East 2014 and fans lined up for hours to catch a glimpse of what the next entry has in store.
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Developed by Square Enix Montreal, Hitman GO was likely the biggest surprise on the floor at this year’s PAX East. When a Hitman mobile game was first announced, many were likely a bit apprehensive that the medium simply couldn’t properly capture the nuance of the beloved franchise. The playable build on the convention floor shattered all expectations however, delivering an elegant, unique take on Hitman that fans can truly appreciate.
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More than two decades ago, Wolfenstein 3D paved the way for modern first-person shooters. Now, Wolfenstein: The New Order, the ninth installment in the franchise and the first since 1992 to be developed by a studio other than id Software, is primed to bring the series back to the forefront of the genre it once created.
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Directed by Shinji Mikami, the renown creator/director of Resident Evil and several other survival horror titles, and developed by Tango Gameworks, The Evil Within was presented to PAX East 2014 attendees who braved the lines to catch a glimpse of its gameplay.
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While Square Enix/Play Arts Kai had dialed back the scope of their showing at Toy Fair 2014 a bit compared to previous years, the new pieces on display were plenty to get excited about.
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Any time I Heart Guts sets up for a showing, they’re bound to garner lots of attention (largely for the same reason they won a “best of” Toy Fair award from Popular Science Magazine this year) – they make some of the most amazing, adorable, unique plush items on the market.
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This week Brian and I talk Toy Fair, some changes to comic books characters, and even more Toy Fair. Check out the all new Kornercast with The Fanboy Factor.
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Japanime Games hit Toy Fair 2014 in full force, showing off some new surprises and hinting at things to come.
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