At GenCon 2014, IELLO brought a very limited supply of their much-anticipated follow-up to King of Tokyo, sending gamers scrambling to get their hands on a pre-release copy. While it certainly doesn’t reinvent the wheel, it maintains everything that made the original so wildly successful while improving upon the formula in every way.
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Upper Deck made a splash in 2012 when it published Legendary, a robust deck-building game based in the Marvel Universe. Debuted at this year’s GenCon, Legendary Encounters now takes that experience, streamlines it with an improved ruleset and tighter mechanics, and immerses it in the Alien franchise, thematically following the storylines from all four films.
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One of the most anticipated releases primed to debut at this year’s GenCon was Fantasy Flight Games’ newest entry into their line of “living card games” – Warhammer 40k: Conquest. We delve into the components, the gameplay, and most importantly, what makes Conquest stand out in an overcrowded card game market.
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Z-Man Games had a limited amount of this year’s Spiel des Jahres winner available domestically at GenCon ahead of its wide release later this year. The coveted award guarantees plenty of exposure for the title and we couldn’t wait for the chance to try it out.
Continue reading “GenCon 2014: Camel Up Review” »
Fantasy Flight Games had a commanding presence on the floor of GenCon 2014, unveiling plenty of brand new items and showcasing a torrent of new game announcements. The next several months are going to be absolutely loaded with new products and expansions based on our favorite licenses.
Continue reading “GenCon 2014: Announcements from Fantasy Flight Games” »
Ystari Games, partnering with Asmodee, debuted Spyrium at GenCon 2013, offering demos and a small number of units for purchase. The buzz surrounding this title has been based almost entirely on the fact that it was designed by William Attia, the mind that brought us what is still regarded as one of the world’s finest games, Caylus. Luckily for us, Attia has delivered a new experience that’s completely worthy of the hype and an excellent reason not to judge a book by its cover.
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French publisher Hurrican, partnered with Asmodee, introduced Augustus to domestic audiences at GenCon 2013, now re-titled as Rise of Augustus (for some reason). Nominated as the 2013 Spiel des Jahres “Game of the Year,” it got quite a bit of buzz – which is especially surprising considering what a light, luck-based game it appeared to be. As it turns out though, Augustus is easily one of the most enjoyable filler titles on the market.
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Paizo’s latest release, a card-based RPG/Adventure Game based on Pathfinder lore, was one of the most highly anticipated titles debuting at GenCon this year; their booth attracting droves of fans looking to grab a copy or try out a quick demo. While I had my doubts regarding how effectively a deep, cooperative role-playing experience could be translated into a card game, I can attest that, after both group and solo sessions, this game is incredible.
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French game publisher Iello had a sensational presence at this year’s GenCon Indy, showing off several exciting new and soon-to-be-released products. From ghosts & zombies to coal-powered theme parks to superheroes & fairy tales, the thematic elements of their upcoming catalogue run the gamut.
Continue reading “GenCon 2013: On the Floor with IELLO” »
If I had to pick the one game that most surprised me at GenCon Indy this year, it would be Iello’s Three Little Pigs. I admittedly hadn’t given this title a second thought going into the conventional, writing it off as a simple kids’ game that would hold no appeal for me (being the elitist snob I am). I couldn’t have been more wrong.
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Japanime Games hit GenCon 2013 in full force, showing off the excellent Kanzume Goddess and the latest standalone expansion of Tanto Cuore, offering demonstrations of each. For many attendees though, this was their first opportunity to set eyes on the publisher’s latest title, Krosmaster: Arena, a flashy miniatures skirmish game that collectors will be obsessing over for the foreseeable future.
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Dungeons & Dragons publisher Wizards of the Coast hosted a keynote this weekend in the lavish Indiana Rooftop Ballroom followed immediately by their Sundering launch event, “A Night with D&D”. Mike Mearls, senior manager on the research & design team, took the stage to discuss what’s on the horizon for everyone’s favorite fantasy RPG.
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