The sight of droves of PAX East attendees carrying around inflatable tomahawks could only mean one thing– Assassin’s Creed III had arrived. Ubisoft had an enormous black booth set up for the game with nothing on the outside but the crest of the Assassin Order and the roman numerals “III”. Inside the booth was a gameplay video that showed off many new aspects of the title that players can look forward to. Even though it’s still a work in progress, the gameplay looked incredibly polished and it seems like Ubisoft Montreal are making some serious changes for the better.
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Tucked away in a corner of the PAX East expo floor sat Reverb Communication’s booth, which was filled with playable demos of upcoming Xbox Live Arcade and Playstation Network releases. Black Knight Sword, developed by the eclectic Suda 51’s studio Grasshopper Manufacture and Digital Reality, stood out as one of the craziest. We played through an early level of the bizarre 2D platformer with a Reverb rep by our sides and were left with a very positive impression.
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Square Enix brought some of the most hotly anticipated Nintendo 3DS titles to PAX East. I was able to spend plenty of quality time with Theatrhythm Final Fantasy and Kingdom Hearts 3D: Dream Drop Distance, both of which are slated for release later this year. Keep reading for all the details on these extremely promising titles.
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Away from the hustle & bustle and unpleasant odors of the crowded expo floor at PAX East, in Square Enix’s private suite, we were among the first to get an intimate glimpse of Hitman: Absolution’s gameplay. Developed by IO Interactive, the newest title in the Hitman franchise retains the series’ signature stealth mechanics while introducing new features that are sure to appeal to a much wider audience. Make no mistake– Agent 47 is back and better than ever.
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As I’ve stated previously, my main focus at PAX East was to attend Bioware’s panel and voice my concerns, questioning their relentlessly poor handling of Mass Effect 3’s endgame. Attend I did, but the answers we’re in short supply. Here’s a brief rundown of the much-hyped panel for anyone who missed it.
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Square Enix had an incredible showing at this year’s PAX East. Attendees and press were offered glimpses and hands-on time with many of the most anticipated titles coming from the ubiquitous publisher this year. One of the most immediately impressive titles on display was Sleeping Dogs, a third-person action game that puts the player in the shoes of an undercover cop traversing the gritty streets of Hong Kong. We were able to sit down with producer Dan Sochan, who led us through a playable demo and offered glimpses of what to look forward to when the game launches later this year. To make a long story short– there’s a lot.
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Spec Ops: The Line sees the return of the long-running series and its first foray into the modern generation of consoles (the last title was Spec Ops: Airborne Commando back in 2002). Publisher 2K’s impressive military themed booth– complete with a post-apocalyptic bus– contained a lengthy single-player demo of the game that offered players a glimpse of its realistic third-person combat and engaging story. We went hands-on with the game, spoke with the lead writer Walt Williams and Survival Expert Reggie to find out everything we could about this promising new military-themed shooter from Yager Development.
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Among the maze of crowded booths, flashing LCD displays, and booming soundsystems, Triforce’s elegantly subtle presentation demanded the attention of passers-by. Being unveiled to the public for the first time were several new prop collectibles straight from some of your favorite games. To say these pieces looked amazing would be a gross understatement and, while photos can’t do them justice, we have shots and impressions of each one.
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If the phrases “bro-op” and “dude-bro synergy” don’t make you chuckle, you can just get out of your chair right now and walk away, probably to do something decidedly not manly. Still here? Yeah, I thought so.
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One of the more popular attractions at this year’s PAX East was without a doubt Aliens: Colonial Marines– and with good reason. People waited patiently in line for nearly three hours at a time for a glimpse at some gameplay footage and a hands-on multiplayer build of this highly anticipated title. We were able to check out what Sega had to offer and, whether you’re a fan of the Alien franchise or not, it’s looking damn impressive.
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