One of several playable titles being shown off by Ubisoft at PAX East was The Crew, an open-world racing title which combines arcade-style driving action with large-scale multiplayer and role-playing elements. After spending a bit of time with the current build of the game though, I left with mixed feelings.
Continue reading “PAX East 2014: We Take Ubisoft’s The Crew for a Spin” »
Officially announced only days prior to the convention, 2K hosted a 20-minute long gameplay demo ofBorderlands: The Pre-Sequel at PAX East 2014 and fans lined up for hours to catch a glimpse of what the next entry has in store.
Continue reading “PAX East 2014: 2K Shows Off Borderlands: The Pre-Sequel” »
Developed by Square Enix Montreal, Hitman GO was likely the biggest surprise on the floor at this year’s PAX East. When a Hitman mobile game was first announced, many were likely a bit apprehensive that the medium simply couldn’t properly capture the nuance of the beloved franchise. The playable build on the convention floor shattered all expectations however, delivering an elegant, unique take on Hitman that fans can truly appreciate.
Continue reading “PAX East 2014: Square Enix Preps Hitman GO for Release” »
More than two decades ago, Wolfenstein 3D paved the way for modern first-person shooters. Now, Wolfenstein: The New Order, the ninth installment in the franchise and the first since 1992 to be developed by a studio other than id Software, is primed to bring the series back to the forefront of the genre it once created.
Continue reading “PAX East 2014: Hands-On with Wolfenstein: The New Order” »
Directed by Shinji Mikami, the renown creator/director of Resident Evil and several other survival horror titles, and developed by Tango Gameworks, The Evil Within was presented to PAX East 2014 attendees who braved the lines to catch a glimpse of its gameplay.
Continue reading “PAX East 2014: The Evil Within Gameplay Impressions” »
Ubisoft had a truly commanding presence at the Penny Arcade Expo this year and one of their most popular attractions was the large theater in the center of the show floor screening exclusive footage of Assassin’s Creed: Black Flag.
Continue reading “PAX East 2013: Assassin’s Creed Takes to the High Seas” »
Deep Silver’s immersive first-person, cooperative shooter returns the characters to an island setting they thought they had left behind to relive the nightmare all over again. At this year’s PAX East, housed in Square Enix’s booth space, Dead Island had a nice little display area hosting a twenty-minute long demo, complete with headsets and mics for party communication, that fans queued up for hours to play through.
Continue reading “PAX East 2013: Hands-On with Dead Island Riptide” »
In comparison to previous years, it seemed indie developers had the run of the floor at PAX East 2013, showing off a huge number of great projects for PC, iOS, and current-gen consoles alike. Without a doubt though, one game, even in its early stages, stole the show – Tiny Brains.
Continue reading “PAX East 2013: Tiny Brains Delivers Big Fun” »
Bethesda hit PAX East full force this year. Their booth had a commanding presence as a gigantic screen running a looped Elder Scrolls Online trailer stopped con-goers dead in their tracks and throngs of gamers queued up to catch a few minutes of hands-on time with the upcoming title.
Continue reading “PAX East 2013: Elder Scrolls Online is Shaping Up Well” »
While ESO was the focal point of Bethesda’s PAX East booth, I was able to get some hands on time with a fantastic upcoming DLC addition to last year’s Dishonored, entitled “The Knife of Dunwall.”
Continue reading “PAX East 2013: Hands-On with Dishonored’s Upcoming DLC” »