Japanime games ran a rather non-descript booth at this year’s PAX East with a minimal setup featuring two styles of playmats for use with their popular Tanto Cuore games, a physical copy of the upcoming Krosmaster Arena which is currently up on Kickstarter, and a table demoing their brand new release, Kanzume Goddess.
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Ubisoft had a truly commanding presence at the Penny Arcade Expo this year and one of their most popular attractions was the large theater in the center of the show floor screening exclusive footage of Assassin’s Creed: Black Flag.
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Deep Silver’s immersive first-person, cooperative shooter returns the characters to an island setting they thought they had left behind to relive the nightmare all over again. At this year’s PAX East, housed in Square Enix’s booth space, Dead Island had a nice little display area hosting a twenty-minute long demo, complete with headsets and mics for party communication, that fans queued up for hours to play through.
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In comparison to previous years, it seemed indie developers had the run of the floor at PAX East 2013, showing off a huge number of great projects for PC, iOS, and current-gen consoles alike. Without a doubt though, one game, even in its early stages, stole the show – Tiny Brains.
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Bethesda hit PAX East full force this year. Their booth had a commanding presence as a gigantic screen running a looped Elder Scrolls Online trailer stopped con-goers dead in their tracks and throngs of gamers queued up to catch a few minutes of hands-on time with the upcoming title.
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While ESO was the focal point of Bethesda’s PAX East booth, I was able to get some hands on time with a fantastic upcoming DLC addition to last year’s Dishonored, entitled “The Knife of Dunwall.”
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Fans at this year’s PAX East waited hours upon hours outside of Ubisoft’s enormous multi-theater display to catch a glimpse of their Watch Dogs presentation. The game has plenty of buzz circulating it and with good reason — Watch Dogs looks to be one of the most creative and ambitious video game titles in years.
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Behind closed doors at this year’s PAX East in Boston, we were able to sit down with Scott Lee, the art director for Ubsoft’s upcoming Splinter Cell: Blacklist, for an intimate look at the gameplay and new features the game will offer when it’s released this summer.
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Just when you think you’ve seen everything there is to experience in the city of Steelport, Saint’s Row IV ups the ante.
Continue reading “PAX East 2103: Deep Silver Unveils Saint’s Row IV” »
Rockstar Games’ booth at PAX East 2012 was host to a slick visual design, thumping house beats, piles of swag and, most importantly, a playable build of a game that I’ve been anticipating for nearly a decade: Max Payne 3. As such, that was my very first stop at this year’s convention and I’m happy to say that it didn’t disappoint– in fact, any doubt that I had in my mind after Rockstar’s brief presentation at NYCC 2011 is now gone, replaced with joy and anticipation. Max Payne has returned in a big way and fans of the series have much to look forward to. Continue reading “PAX East 2012: Max Payne 3” »