More than two decades ago, Wolfenstein 3D paved the way for modern first-person shooters. Now, Wolfenstein: The New Order, the ninth installment in the franchise and the first since 1992 to be developed by a studio other than id Software, is primed to bring the series back to the forefront of the genre it once created.
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Directed by Shinji Mikami, the renown creator/director of Resident Evil and several other survival horror titles, and developed by Tango Gameworks, The Evil Within was presented to PAX East 2014 attendees who braved the lines to catch a glimpse of its gameplay.
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Ubisoft had a truly commanding presence at the Penny Arcade Expo this year and one of their most popular attractions was the large theater in the center of the show floor screening exclusive footage of Assassin’s Creed: Black Flag.
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Deep Silver’s immersive first-person, cooperative shooter returns the characters to an island setting they thought they had left behind to relive the nightmare all over again. At this year’s PAX East, housed in Square Enix’s booth space, Dead Island had a nice little display area hosting a twenty-minute long demo, complete with headsets and mics for party communication, that fans queued up for hours to play through.
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In comparison to previous years, it seemed indie developers had the run of the floor at PAX East 2013, showing off a huge number of great projects for PC, iOS, and current-gen consoles alike. Without a doubt though, one game, even in its early stages, stole the show – Tiny Brains.
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Bethesda hit PAX East full force this year. Their booth had a commanding presence as a gigantic screen running a looped Elder Scrolls Online trailer stopped con-goers dead in their tracks and throngs of gamers queued up to catch a few minutes of hands-on time with the upcoming title.
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While ESO was the focal point of Bethesda’s PAX East booth, I was able to get some hands on time with a fantastic upcoming DLC addition to last year’s Dishonored, entitled “The Knife of Dunwall.”
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Fans at this year’s PAX East waited hours upon hours outside of Ubisoft’s enormous multi-theater display to catch a glimpse of their Watch Dogs presentation. The game has plenty of buzz circulating it and with good reason — Watch Dogs looks to be one of the most creative and ambitious video game titles in years.
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Behind closed doors at this year’s PAX East in Boston, we were able to sit down with Scott Lee, the art director for Ubsoft’s upcoming Splinter Cell: Blacklist, for an intimate look at the gameplay and new features the game will offer when it’s released this summer.
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Japanime games ran a rather non-descript booth at this year’s PAX East with a minimal setup featuring two styles of playmats for use with their popular Tanto Cuore games, a physical copy of the upcoming Krosmaster Arena which is currently up on Kickstarter, and a table demoing their brand new release, Kanzume Goddess.
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