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Author: Jason Saucier

October 29, 2014

NYCC 2014: Archie – Life, Afterlife, and Beyond

This year’s Archie panel at New York Comic Con (titled “Life, Afterlife, and Beyond”) had some new faces in attendance that let loose with several new announcements, specifically concerning the company’s growing horror selection, with moderator and senior VP of publicity and marketing Alex Segura, co-CEO Jon Goldwater, Sabrina and Afterlife with Archie writer Roberto…


October 27, 2014

NYCC 2014: Valiant Talks Imperium, Divinity, Ninjak, and More

Valiant Entertainment’s Editor-in-Chief Warren Simons and Chief Creative Officer Dinesh Shamdasani were joined by the talent behind several of their current and upcoming books, Jeff Lemire, Matt Kindt, Paolo Rivera, Fred Van Lente, and Robert Venditti to speak to fans about what’s in store as we enter 2015.


October 17, 2014

NYCC 2014: Hands-On with Square Enix’s Hitman: Sniper

Fresh on the heels of Agent 47’s previous (and downright fantastic) mobile outing in Hitman Go and echoing the fun, bite-sized sentiment of 2012’s “Sniper Challenge”, which was distributed as an Absolution pre-order incentive, comes Hitman: Sniper for iOS and Android.


October 16, 2014

NYCC 2014: Square Enix Shows Off “Life is Strange”

Dontnod Entertainment’s creative director Jean Maxime-Moris and art director Michel Koch were on hand during Square Enix’s New York Comic Con press event to walk us through a bit of their newest title, Life is Strange.


October 16, 2014

NYCC 2014: John Wick Wows the Crowd at its NYC Premiere

John Wick marks the explosive directorial debut of David Leitch and Chad Stahelski, two veteran stunt actors/choreographers each with decades of experience under their belt; and what they deliver here is truly a sight to behold.  Keanu Reeves’ latest pulls no punches and is unashamedly ridiculous – a flawlessly executed, over-the-top revenge thriller that’s as…


October 3, 2014

Destiny: “The Best Bad Game You’ve Ever Played”

Bungie, the studio most famous for creating the Halo franchise, returns to the spotlight with their latest venture, Destiny, an always-online first-person shooter which is simultaneously uninspired and fascinating — frustratingly lacking in so many key areas yet overwhelmingly enjoyable and addicting.  It is likely to be the best bad game you’ve ever played.


September 12, 2014

GenCon 2014: IELLO Debuts King of New York

At GenCon 2014, IELLO brought a very limited supply of their much-anticipated follow-up to King of Tokyo, sending gamers scrambling to get their hands on a pre-release copy.  While it certainly doesn’t reinvent the wheel, it maintains everything that made the original so wildly successful while improving upon the formula in every way.


September 11, 2014

Legendary Encounters is Mostly Amazing…Mostly

Upper Deck made a splash in 2012 when it published Legendary, a robust deck-building game based in the Marvel Universe.  Debuted at this year’s GenCon, Legendary Encounters now takes that experience, streamlines it with an improved ruleset and tighter mechanics, and immerses it in the Alien franchise, thematically following the storylines from all four films.


September 4, 2014

GenCon 2014: Hands-On with Warhammer 40,000: Conquest

One of the most anticipated releases primed to debut at this year’s GenCon was Fantasy Flight Games’ newest entry into their line of “living card games” – Warhammer 40k: Conquest.  We delve into the components, the gameplay, and most importantly, what makes Conquest stand out in an overcrowded card game market.


August 27, 2014

GenCon 2014: Camel Up Review

Z-Man Games had a limited amount of this year’s Spiel des Jahres winner available domestically at GenCon ahead of its wide release later this year.  The coveted award guarantees plenty of exposure for the title and we couldn’t wait for the chance to try it out.


August 22, 2014

GenCon 2014: Announcements from Fantasy Flight Games

Fantasy Flight Games had a commanding presence on the floor of GenCon 2014, unveiling plenty of brand new items and showcasing a torrent of new game announcements.  The next several months are going to be absolutely loaded with new products and expansions based on our favorite licenses.


August 6, 2014

Straight Outta Endor, Star Wars Black’s Speeder Bike & Scout

A welcome addition to an already stellar line, the Speeder Bike/Scout Trooper deluxe box is one of the latest, and arguably one of the best pieces in the Star Wars Black (6-inch) series to hit shelves.


July 29, 2014

Sniper Elite III is a Bloody Good Time

Sniper Elite III, the newest effort from Rebellion Oxford and 505 Games, revels in the macabre horrors of war and, like its predecessor, makes an art form of the grisly effects a bullet can have on the human body.


July 19, 2014

New Guardians of the Galaxy App is Surprisingly Great

With the theatrical release of Guardians of the Galaxy right around the corner, it was only a matter of time before a licensed game hit the mobile phone/tablet market – what I could not have predicted is that it’s actually pretty awesome.


July 9, 2014

Shenandoah’s Desert Fox Perfects Wargaming on iOS

Shenandoah Studios specializes in creating deep, engaging wargaming experiences for smartphones and tablets.  By focusing entirely on classic-style wargames, the studio is able to continually build on its strengths and fine-tune each release into a tight, thrilling experience for fans of the genre.  Desert Fox: The Battle of El Alamein, their third title, is now available…