Golden Ruby Games showcased one of the greatest indie titles on the PAX East show floor with Extreme Exorcism, a superbly punishing game that’s as adorable as it is challenging.
The Cards Against Humanity-sponsored indie tabletop area at PAX had a number of great demos running but, when I caught a glimpse of Cinelinx’s tagline — “A card game for people who love movies” — I had to check it out.
Leading off our PAX coverage, we take a look at the single best gaming experience on the expo floor.
Bungie, the studio most famous for creating the Halo franchise, returns to the spotlight with their latest venture, Destiny, an always-online first-person shooter which is simultaneously uninspired and fascinating — frustratingly lacking in so many key areas yet overwhelmingly enjoyable and addicting. It is likely to be the best bad game you’ve ever played.
At GenCon 2014, IELLO brought a very limited supply of their much-anticipated follow-up to King of Tokyo, sending gamers scrambling to get their hands on a pre-release copy. While it certainly doesn’t reinvent the wheel, it maintains everything that made the original so wildly successful while improving upon the formula in every way.
Upper Deck made a splash in 2012 when it published Legendary, a robust deck-building game based in the Marvel Universe. Debuted at this year’s GenCon, Legendary Encounters now takes that experience, streamlines it with an improved ruleset and tighter mechanics, and immerses it in the Alien franchise, thematically following the storylines from all four films.
One of the most anticipated releases primed to debut at this year’s GenCon was Fantasy Flight Games’ newest entry into their line of “living card games” – Warhammer 40k: Conquest. We delve into the components, the gameplay, and most importantly, what makes Conquest stand out in an overcrowded card game market.
Z-Man Games had a limited amount of this year’s Spiel des Jahres winner available domestically at GenCon ahead of its wide release later this year. The coveted award guarantees plenty of exposure for the title and we couldn’t wait for the chance to try it out.
Fantasy Flight Games had a commanding presence on the floor of GenCon 2014, unveiling plenty of brand new items and showcasing a torrent of new game announcements. The next several months are going to be absolutely loaded with new products and expansions based on our favorite licenses.
Funko lands yet another totally exciting toy property, based on one of the best games of all time.
Istanbul, designed by Rüdiger Dorn, has just been published domestically through Alderac Entertainment Group and is currently nominated for Germany’s coveted Kennerspiel des Jahres award. Boasting some interesting mechanics that lead to a solid amount of decision making all while players race to collect five rubies, it’s little wonder that it’s being called one of…
The Valiant Universe RPG, published by Catalyst Game Labs and set for release on July 5th, is a role-playing experience set in the Valiant comic book universe with pre-constructed scenarios based on established story arcs. Leading up to its launch, Catalyst has announced its Digital Initiative – a digital-first rollout featuring quick-start rules and select…
After recent news that Fantasy Flight Games will not be releasing any further expansions for Warhammer Invasion, they’ve announced a brand new addition to their line of living card games, Warhammer 40,000: Conquest. Designed by Eric M. Lang, who has also had a hand in designing several of Fantasy Flight’s most popular card games, Conquest…
Japanime Games hit Toy Fair 2014 in full force, showing off some new surprises and hinting at things to come.
Originally released by Hans im Glück and now published domestically by Z-Man Games, Russian Railroadsputs players in the roles of Railroad Barons attempting to amass wealth by building rail lines and upgrading their fleet of locomotives. It’s a medium-complexity worker placement game with high-quality components and a rather interesting rule set, making for one of…