Kornercast Podcast #101- Venturing into the Valaverse with MU Review

By kastor417 - September 28, 2020
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April 29, 2016

PAX East 2016: THE METRONOMICON

Publisher Kasedo Games and developer Puuba gave con goers a taste of their Rhythm/RPG love child set to debut in the Fall of 2016, and The METRONOMICON is sure to beautifully meld the two worlds together.


April 19, 2014

PAX East 2014: On the Floor with 2K’s Evolve

The booth that 2K had set up for their AAA title, Evolve, at PAX East may have commanded the most attention and attracted the longest lines at the convention.  Whether it was to get a bit of play time in at their thoroughly well-designed gaming stations or simply for a photo opportunity with their enormous…


April 15, 2014

PAX East 2014: The Evil Within Gameplay Impressions

Directed by Shinji Mikami, the renown creator/director of Resident Evil and several other survival horror titles, and developed by Tango Gameworks, The Evil Within was presented to PAX East 2014 attendees who braved the lines to catch a glimpse of its gameplay.


March 25, 2013

PAX East 2013: Who Watches the Watch Dogs?

Fans at this year’s PAX East waited hours upon hours outside of Ubisoft’s enormous multi-theater display to catch a glimpse of their Watch Dogs presentation.  The game has plenty of buzz circulating it and with good reason — Watch Dogs looks to be one of the most creative and ambitious video game titles in years.


March 25, 2013

PAX East 2013: Splinter Cell Blacklist & the New Sam Fisher

Behind closed doors at this year’s PAX East in Boston, we were able to sit down with Scott Lee, the art director for Ubsoft’s upcoming Splinter Cell: Blacklist, for an intimate look at the gameplay and new features the game will offer when it’s released this summer.


March 24, 2013

PAX East 2103: Deep Silver Unveils Saint’s Row IV

Just when you think you’ve seen everything there is to experience in the city of Steelport, Saint’s Row IV ups the ante.


April 10, 2012

PAX East 2012: Bioware and the Fine Art of Question Dodging

As I’ve stated previously, my main focus at PAX East was to attend Bioware’s panel and voice my concerns, questioning their relentlessly poor handling of Mass Effect 3’s endgame. Attend I did, but the answers we’re in short supply.  Here’s a brief rundown of the much-hyped panel for anyone who missed it.