The Dead or Alive franchise has always been something of a black sheep amongst established fighting games. Treading the fine line between over-the-top fun and pervasive fan service, its combat mechanics too were an odd mix of hardcore strategy and rudimentary button-mashing. Team Ninja’s latest entry, DOA5, doesn’t shake the series’ foundation much, but provides some incremental…
Although Tecmo has been publishing Ninja Gaiden titles dating back to 1989, the series really hit its stride in 2004 when Team Ninja and director Tomonobu Itagaki (of Dead or Alive fame) developed a reboot in 2004. After spending five years in development, the new Ninja Gaiden quickly appealed to hardcore gamers with its exciting…